Data processed
- Player display names, avatar selections, settings, and local profile identifiers
- Local wins, losses, scores, coins, experience, unlocks, challenges, and game progress
- Local gameplay counters such as game mode opened, match started, and match completed
- Diagnostic logs in development builds
- Advertising ID only if a future ad-enabled production build activates an advertising SDK
Permissions and purpose
| Internet | Reserved for Google Play delivery and any production service explicitly enabled in a future build. |
|---|---|
| Advertising ID | Used only if an ad-enabled build activates a disclosed advertising provider. The current no-operation provider does not request an ad. |
| Notifications | May be used for game reminders only if the user grants permission and the feature is enabled. |
Storage and security
Player identity, profile, progress, settings, rewards, and gameplay metrics are stored locally through the game's save system. The current Google Play Games provider is a non-functional stub and does not create a remote account.
Maxxed Technical Systems applies reasonable safeguards appropriate to the current architecture, but no device or storage system can be guaranteed completely secure.
Collection and sharing
The current production analytics path is no-operation and does not send gameplay events to Maxxed Technical Systems. The current advertising path is also no-operation unless an ad SDK is deliberately enabled for a later build.
Retention
Local profile and gameplay data remain until reset in the app where available, Android app storage is cleared, or the game is uninstalled.
Deletion
Clear local profile or progress controls where offered, or use Android clear-storage or uninstall to remove all app-private game data.
Third-party services
Google Play processes installation, account, purchase, and platform diagnostics under Google's terms. If Unity Ads, another ad provider, Google Play Games, Firebase, or remote analytics is enabled later, this policy and the Play Data safety declaration must be updated before that build is released.
Children
Rival Rush is intended for a general audience. The final age targeting, advertising configuration, and store declarations must be reviewed together before public release.
Policy changes
Material changes will be published on this page with a revised effective date. A production build will not deliberately enable a new remote data service without updating its disclosures.
Contact
Questions or deletion concerns may be sent to privacy@techmaxxed.com.